Web22 de jun. de 2015 · But when I click a 3D object with OnPointerClick attached to it nothing happens. OnMouseClick works perfectly fine but I need to be using OnPointerClick. Yes I've included the interfaces in my script. The issue seems to be related to the physics raycaster on my main camera but I cannot figure out why its not working. ... Web27 de set. de 2014 · Unity3D中uGUI事件系统简述及使用方法总结. Unity3D的uGUI系统的将UI可能触发的事件分为12个类型,即EventTriggerType枚举的12个值。. 如下图所示:. 先以PointerClick为例。. 这个是用于某点点击事件。. 其他事件都可以根据相同的办法调用。. 之所以使用PointerClick为例。. 是 ...
【Unity】UI Button事件(OnPointerClick等) - Blogger
Web9 de dez. de 2024 · Input.GetMouseButton or Input.GetMouseButtonDown will just check the raw state of your input (and return a boolean, as it can be only pressed or not pressed). the OnPointerClick callback is working with the Event System of your UI. It gets in parameter a class containing information about the event. Generally (in UI), you should … WebUse the IPointerClickHandler Interface to handle click input using OnPointerClick callbacks. Ensure an Event System exists in the Scene to allow click detection. For click detection … flyway express dhl
クリックしたオブジェクトの情報を取得する - Qiita
Web已注册 IPointerClickHandler 回调。 使用 IPointerClickHandler 注册按钮的按下。 还可以使用它判断发生的单击类型(左、右等)。 确保场景具有 EventSystem。 如果没有,请转到 … Webusing UnityEngine; using UnityEngine.EventSystems; public class Example : MonoBehaviour, IPointerClickHandler { //Detect if a click occurs public void OnPointerClick(PointerEventData pointerEventData) { //Output to console the clicked GameObject's name and the following message. You can replace this with your own … Web13 de jul. de 2024 · このインターフェースは画面がクリックされた時に発行されるOnPointerClickのイベントを拾いたい時に実装します。 UIがクリックされた時にはこれだけで拾ってくれますが、3DのオブジェクトなどはカメラにPhysics Raycasterコンポーネントをアタッチする必要があります。 flyway express horn lake ms