WebJan 5, 2024 · int iIndexInHeap = i; auto handle = CD3DX12_CPU_DESCRIPTOR_HANDLE (pCBVSRVUAVHeap->GetCPUDescriptorHandleForHeapStart ()); handle.Offset (iIndexInHeap, iCBVSRVUAVDescriptorSize); D3D12_SHADER_RESOURCE_VIEW_DESC srvDesc = {}; … WebSep 27, 2024 · { CD3DX12_CPU_DESCRIPTOR_HANDLE rtvHandle (m_rtvHeap->GetCPUDescriptorHandleForHeapStart ()); // Create a RTV for each frame. for (UINT n = 0; n GetBuffer (n, IID_PPV_ARGS (&m_renderTargets [n]))); m_device->CreateRenderTargetView (m_renderTargets [n].Get (), nullptr, rtvHandle); …
CreateShaderResourceView fails because of plane slice
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win32/cd3dx12-cpu-descriptor-handle.md at docs - GitHub
WebApr 30, 2024 · The D3D12_CPU_DESCRIPTOR_HANDLE structure is just a size_t, but if I use CD3DX12_CPU_DESCRIPTOR_HANDLE to create it then it uses the result of GetCPUDescriptorHandleForHeapStart () to offset those size_t's to be specific to that heap. Is CopyDescriptors from one heap to another going to make all the descriptors be … WebAug 28, 2015 · CD3DX12_CPU_DESCRIPTOR_HANDLE handle01 ( m_cbvHeap->GetCPUDescriptorHandleForHeapStart (), 0, this->m_cbvUavDescriptorSize ); … WebFeb 10, 2024 · Only Plane Slice 0 is valid when creating a view on a non-planar format. [ STATE_CREATION ERROR #344: CREATEUNORDEREDACCESSVIEW_INVALIDPLANESLICE] D3D12 ERROR: ID3D12Device::CreateShaderResourceView: The Dimensions of the View are invalid … inbound peru